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The D&D 5E Adventures, in Chronological Order But for now, let’s take a look at the timeline. More on the Faerunian calendar and holidays can be found on the excellent FR Wiki, with additional links at the end of this blog post. Instead, the day is given the data and “of ,” such as the “14 th of Marpenoth.” An additional 5 days fall in between months, bringing the yearly total to 365 days per year. A week in the Forgotten Realms is a tenday (10 days, not 7), so that each month has an even 3 weeks.
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Years in Faerun have 12 months, each of 30 days. Calendar of HarptosĮach year of Dale Reckoning follows the Calendar of Harptos, created by the wizard Harptos. Later in this article we will run through notable years. For example, Waterdeep and areas in the North sometimes use NR (Northreckoning), while the people of Shou Lung use the Shou Year. There are many other calendars used by different Faerunian cultures, both current and ancient. In the Forgotten Realms campaign setting, the years are typically expressed as a number followed by DR, such as 1385 DR. Time in the Forgotten Realms: Dale Reckoning I would rather products have clear dates and then also empower and urge DMs to do with this as they wish. Overall, I side with the utility of timelines and lore. Our home campaigns can do whatever we want with these dates. However, don’t forget the reasons why Wizards hides the dates. That’s a big part behind why this blog post exists: to give us that timeline we often desire.
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Those elements enrich the adventures, at the cost of forcing a timeline.ĭMs and players that want verisimilitude find themselves hunting for dates. And some products have incorrect date references! In several products, designers can’t help but include fun nods to previous adventures. Some products have a clearly stated date. Others hide a date in some hard-to-find place, or the date can be inferred. The world should feel accessible and flexible, easily fitting a DM’s needs.ĥE products have varying approaches to balancing these conflicting needs. Simultaneously, they don’t want us to pick up a product and feel like it is out of date, or that we must play it in a certain order. They want the world to feel deep and real, and to have events matter. The 5E D&D team struggles with canon for good reasons. Here’s a question many ask when reading the official hardback adventures such as Lost Mine of Phandelver, Curse of Strahd, Tomb of Annihilation, or Dragon of Icespire Peak: when does it take place? And, what is the order of the official adventures?Īlong the way, we want to geek out on a cool subject: just how does the Forgotten Realms timeline work, and what should we know about it? D&D’s Conflicted View on Canonical Timelines
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